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                                    Spells
                                    
                                     
                                    Ambush
                                    
                                    Divine, 2 points, ranged,non-stackable, special.
                                     
                                    The Ambush spell provides a +15% Hide bonus to all members of the raiding party/warband it is cast upon. (P)
                                     
                                    Camoflague
                                    Herd
                                     
                                    Divine, 1 point, stackable, ranged, temporal.
                                     
                                    Each point of this spell subtracts 10% from all attempts to scan, hear, or track the camouflaged herd. (P)
                                     
                                    No Tracks 
                                      
                                    Divine, 2 points, non-stackable,
                                    self, temporal.                                        
                                     
                                     When this spell is cast, the caster will leave no
                                    tracks for the duration of the spell. She will leave no tracks or scent. (SP/J)
                                     
                                    Obscure
                                     
                                    Spirit, variable, self, temporal.                                                            
                                    
                                    Obscure
                                    adds 5% per point of spell to the casters Hide skill. (P)
                                    Outsmart
                                    Pig 
                                    Divine, 1 point, self, non-stackable, temporal.
                                    1 use (Barntar).
  This doubles the user's skills when trying to outsmart
                                    a pig. (SP)
                                      
                                    Run on
                                    Trees
                                    
                                     
                                    Divine, 1 point, non-stackable, touch, temporal.
                                    1 use (Vinga).                                            
                                    
                                    The
                                    recipient of this spell is able to move across treetops without penalty to their normal movement rate, as if they were running
                                    on normal dry land. (SP)
                                    Spare Me
                                    
                                    Divine, 2 points, self, non-stackable, temporal.
  This can only be cast
                                    on a metal helmet or metal coif that the caster is wearing, and remains in effect on as long as the caster is wearing it or
                                    the spell expires, whichever comes first. For the duration of the spell, the head armour it affects becomes critical resistant
                                    i.e. even damage from a critical hit will not penetrate it. (NE)
                                     
                                      
                                      
                                      
                                      
                                     
                                  
                                 
                                 
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