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                                    Spells
                                     
                                    Blind Troll
                                     
                                      
                                    Divine, 3 points, temporal,
                                    special.                                                             
                                     
                                    Blind Troll creates a sub-sonic noise that temporarily disrupts Darksense. 
                                    All trolls within a 20m radius of the caster must succeed in a POW vs. POW resistance roll or lose the ability to use
                                    their Darksense ability for the duration of the spell. (P)
                                    Blinding
                                    Flash
                                    Divine, 2 points, ranged, non-stackable,
                                    instant.
                                    This spell conjures a burst of light in a designated 20m radius within LOS. All in the area must match their
                                    CON vs. POW of caster (caster rolls).
                                    ·        Fumble. Blind self for 1d10 SR.
                                    ·        Fail. No effect.
                                    ·        Success. Blinded for 1d10 SR.
                                    ·        Special. Blinded for 2d10 SR.
                                    ·        Critical. Blinded for a day.
                                    The effects of this spell are doubled against creatures tied to the Darkness rue. It is trebled if used against
                                    trollkin. (P)
                                    Block Bite 
                                      
                                    Divine, 1 point, non-stackable,
                                    touch, temporal.                    
                                                      
                                    Block Bite provides a 50% parry bonus to any one weapon or shield of the recipient’s choice. This bonus
                                    is only effective against bite attacks by Uz. (SP/J)
                                    Break Bludgeons
                                       Divine, 1 point, stackable, ranged, temporal.                                           
                                      
                                    This spell is cast at mauls and maces. If they are non-magical then
                                    resist their AP's on the resistance table versus a value of 10 for every point in the spell. So, a Break Bludgeons
                                    2 means a non-magical maul must resist its AP's versus 20. If successful, the weapon shatters. If the weapon is magical then
                                    resist the AP's on the resistance table versus the points of the spell. So a Break Bludgeons 7 would have match 7 versus
                                    the AP's of a magical maul. If successful, the weapon shatters. Even if wielded, there is no magic points contest, unless
                                    the maul itself has a spirit within it (such as an allied spirit, bound spirits do not count). (NE) 
                                    Cripple Troll 
 
  
                                    Divine, 2 points, ranged,
                                    non-stackable, instant. 
                                     This
                                    spell can only be cast on Uz. If the caster overcomes the target's magic points they are overcome wih agony and incapacitated
                                    for the caster's POW in melee rounds. They must attempt an heroic action if they wish to do anything. (NE) 
                                     
                                    Dodge Missiles 
                                     
                                    Divine, 1 point, touch, temporal,
                                    non-stackable.
                                    1 use (Vinga).                                             
                                    
                                     
                                    This useful spell enables its recipient to attempt a Dodge roll to avoid missile attacks. (P)
                                     
                                    Fight Uz 
                                     
                                    Divine, 1 point, temporal, touch,
                                    non-stackable.                                       
                                     
                                    This spell
                                    increases the recipients combat skills to 150% of their current value when fighting Uz or their sendings. (P)
                                    
                                    Nighteyes
                                     
                                    Divine, 1 point, touch, non-stackable,
                                    12-hour duration.                                     
                                    
                                    This spell grants its recipient the ability to see in darkness. For 12 hours the target can see by any amount
                                    of available light. If there is a complete absence of light, they cannot see. (RQ/P)
                                    
                                      Nightjumping 
                                     Divine, 1 point, ranged, temporal.
 
  
                                    Once cast the target may leap around. They may, as an action, leap upto their STR in metres. They
                                    must make a successful Jump roll to land, or suffer the consequences of a bad landing. This may be combined with an attack,
                                    in which case they gain a +20% to hit, and the hit location roll is 1d10+10, but if they fail the Jump roll they end up on
                                    the floor and at the mercy of their foe. This can only be cast at night, and can only be used at during the night. (NE) 
                                     
                                    Run in Darkness
  Spirit, variable, ranged, temporal.   
                                                                                             
                                    Each point of this spell adds two to the target's movement rating for the duration. It is only
                                    effective when in more than 70% darkness, such as a troll lair or the dead of night. (NE)
                                    Scatter Shadows 
                                      
                                    Divine, 1 point, stackable,
                                    ranged, temporal.                                                            
                                     
                                      
                                    This spell can destroy the magic of the shadow krjalki, such as trolls and shades. Each point of the spell counts
                                    as three points of Dispel Magic against magic connected with the Darkness rune. This spell has no effect on any other types
                                    of magic. May be cast at a target without specifying a spell; will knock out defensive spells first. (SP/NE) 
                                      
                                    Tooth Shattering Armour 
                                      
                                    Spirit, variable, ranged,
                                    temporal.                                                                
                                     
                                    Each point of this spell gives three points of protection to the target against bite attacks. It acts in every
                                    way like magical armour. (NE)
                                      
                                      
                                      
                                     
                                      
                                  
                                 		
                                 	
                                 
                                 
                                 
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